Friday, September 30, 2016

Alpha 3.5 for patrons / Alpha 3.0 (beta 1.0 of chapter 1) public release

Patreon release:

This month we had published some little versions and this is the sum of all upgrades for the month:

Chapter 1 beta 1.2 (alpha 3.2)

· Optimized text boxes (not on the intro).

· Now you can skip text with the SPACE key.

· Now you can choose the answers of text boxes with the keys 1, 2, 3 and 4.


- Cleaned background sounds.

- Added sounds on the king/queen scene.

- Added some sounds on the Allor event.

- Added some sounds on Jane events.

- Added some sounds on observing events.

- Added some interface sounds.

· Now when the bards gives you money, the money apears without having to leave the tavern .

· Added pop-up on Lodred ritual event.

· When you go to jail the alarms go down to it's base state.

· Added money icon.

· Fixed arrow in archmage fight.

· Now the canyon is not accessible at night.

· Fixed some faces of Elana on the intro.

· Optimized skip buttons (not on the intro).

Chapter 1 beta 1.3 (alpha 3.3)

· Now when you make an area attack in combat all enemys get aroused instead of only the one selected.

· Fixed some errors with the images of Alphara and Omegara in combat.

· Combat optimization ( fixed arrows, selection of the enemys, arrows...)

· Optimization of the transition animations of day and night.

· Optimization of the animation when leveling up the areas.

· Fixed music bug in the room of the tabern.

· Fixed night event in the market wich could made the game freeze (spanish version).

· Now events keep the music (all music still provisional).

· Added sounds on the archmage event.

· Chained new chain observing events.

· Added 4 images for observing events in the forest.

· Added 4 images for observing events in the market.

· Replaced sketches.

Chapter 1 beta 1.5 (alpha 3.5)

· Fixed music bug on the archmage event.

· When you fight alone with the archmage now, it doesn't say he falls in ecstasy when you win.

· Fixed bug from the 1.3/3.3 version that made the game freeze when the guards made the battle cry in combat.

· Fixed the bug with the bribery at the castle.

· Added 1 animation on the hot springs.

· Added 1 animation on the forest.

· Added 5 images for observing events on the houses.

· Added 3 images for observing events in the academy.

· Added 2 images for observing events in the castle.

· Added sound on 24 events including rituals.

· Added sounds on combat.

Public release:

Thursday, September 29, 2016

Hot springs animation

Already available for $10+ patrons.

Wednesday, September 28, 2016

Medicine woman animation

Already available for $10+ patrons.

New artist ready to join the team!

We’ve been talking with the awesome artist Xanazz during the last month and when we’ll hit the next milestone we are ready to start working with him to add even more content every month! ^^

Sunday, September 25, 2016

Wich spell

“The story tells that, if you go too deep into the woods, the evil witch who live there will catch you, cast a spell on you and you will be her’s… forever.”

New exclusive art added for $10+ patrons

Wednesday, September 21, 2016

Concept of the savage people

Male elves concept

Elves society it's been split for centuries. The differnt life philosophy between the males and the females make them start living apart and now most of the female elves deny the existance of the males and for the rest the males are something taboo, something wrong and horrible.

Note: We were not going to include male elves but, since the females are quite preppy (not sure if the right word), we thought this addition could open quite possibilities.

Tuesday, September 20, 2016


Concept of demons for the game.

Tuesday, September 6, 2016

Playing at the farms

Image for the game from U53ful 1d1o7.